Thanks Bob, I've set it up so that when it's at it's lowest it cuts at the same height as the 1755 Rancher, 15mm. I have been thinking about a modification for it though, although more the towing boom than the slasher, although the slasher will need a longer drawbar to allow for turns. That's to have the towing point in line with the centre line, both vertically and horizontally, of the drive axle. That way, the drive wheels will act as the front wheels of the slasher, and it will give the slasher approximately the same wheelbase as the ride on. The ride on doesn't seem to scalp anything out of the ordinary, so therefore the slasher shouldn't either. Thanks for your input here Grumpy. As in the drawing below.
[Linked Image]
As for it cutting, it's no great drama to monitor it. Apart from doing the ol' head turn, you can easily hear the engine, so if it stops cutting for some reason, like a belt breaking, the engine revs will increase. Also, The height adjusting lever is within easy reach of the operator's seat, so you can feel it too.

Good question about the clutch and brake, I have contemplated that as a future mod. It wouldn't be hard to hook up an electric clutch that is linked to the seat switch to stop the blades when you get of the seat. I also have all that's required to make the slasher engine electric start too, all it would need is it all to be connected to the ride on via an automotive trailer plug / socket, and all the controls could be located on the ride on and utilise the ride on battery. Even the throttle could be operated by means on an electric solenoid. After all, it just needs Idle, and Run (with the primer bulb setup), and an ignition switch for the start / stop.

I've given it some pretty rough treatment before the paint, hahaha, don't worry. Full noise in top gear over some pretty rough ground to see if anything was going to break. I think the only thing that broke was my back! hahaha. It bounced a bit, but no-one should ever be mowing like that.

But thanks for the input Bob, cheers.

Last edited by Greg Holmes; 27/11/11 01:30 AM.